Friday, November 21, 2008

Review: Game: Cradle of Rome

This is a review fo the game "Cradle of Rome".
Year Made: November 2006
Console: DS
Company: Cerasus Media

Graphics: 7
Story-line: 2
Controls: 4

Overall: 7


So I played this game, and found it decent. Afterall, there are some seriously bad DS games out there, and this one wasn't too bad. It effectively kept me entertained for several hours at least. The game essentially has two different area's to it; the first being where you play 'match 3' in order to score points, the second is the city screen where you spend your points on house and building upgrades. 

- Graphics -
The graphics weren't bad. Some of the better graphics I have seen in the game. When in the actual game puzzle mode the graphics were quite decent, where the symbols are easily seen and recognizable. 
However, I personally thought that the graphics in the city view were almost over-attempted. Don't get me wrong, they were quite decent, but they appeared a little pixelated. 

- Story-line - 
The story line of this game is a little weak. The entire point is to spend your points to level up and buy your buildings and ultimately build your city. That's it. Done.

- Controls -
Playing this game I had absolutely no issues with the controls. It all functioned perfectly with the touch screen. 


-Overall -
So overall, I give this game a 7. It was addictive. It was fun.  But it wasn't quite perfect. Sure the levels got harder and harder as you played, but I didn't find too much difficulty as I played. But none the less, it was definitely worth a try.




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